ÍtemEscritura Bestial - Documento de diseño de proyecto transmedia(Universidad EAFIT, 2023) Giraldo Orozco, Carlos Esteban; López Sibaja, Daniela; Calume Pineda, Gustavo Adolfo; Giraldo Terán, Isabela; García Alarcón, Juliana; Guzmán Ramírez, Jesús Alejandro ÍtemInforme de asistencia a investigación de innovación pedagógica a través de Minecraft(Universidad EAFIT, 2022) Reusch Miranda, Matías Camilo; Gómez Montoya, Sara; Villa Montoya, María IsabelIn this research assistance, a data collection is carried out based on a challenge proposed in Minecraft for university students, as a part of a research project carried out by professors Maria Isabel Villa, Christian Díaz and Mauricio Hincapié that responds to the name "The use of Minecraft for the development of participation in virtual learning communities”. As part of the research assistance, information is collected in preliminary stages on game-based learning, with a section related to the Minecraft tool as a sandbox game, which is capable of generating high participation and motivation for young university students in learning environments. ÍtemInforme de asistencia de investigación para el estudio sobre estrategias de inteligencia colectiva en la industria naranja en Colombia después del Covid-19(Universidad EAFIT, 2022) Escobar Gómez, Sigifredo; Villa Montoya, María IsabelThis report describes the activities I carried out as a research assistant in the project "Collective intelligence strategies and social mobilization for the orange industry in Colombia after COVID-19". My participation in this project focused on two fundamental axes. The first was the collection of information for subsequent analysis and publication. The second consists of supporting the writing of the article and the presentation that results from the investigation. In addition to this project, this report exposes my participation in the research, conceptualization and prototyping of the transmedia strategy "Mission Galileo". This project was born with the intention of promoting the development of 21st century skills in young people of school age. There, a narrative was created that articulates the entire educational experience, posing some problems that students must solve to advance in the story and thereby improve their skills. ÍtemLa Casa que Habla(Universidad EAFIT, 2022) Pérez Carvajal, Ana María; Gómez González, Lourdes Elena; Sánchez Montoya, Ana María; Merino Palacio, Luis Felipe; Montoya Correa, Jonathan Andrés; Buitrago Escobar, Martha Luz; Ramírez Orozco, Sofía; Díaz León, Christian AndrésThe Talking House is a transmedia museum that starts from a metaverse and face-to-face workshops to safeguard the memory of the objects we own based on sustainable design. It involves the community in raising awareness of the environmental impact of their consumption habits and disposal of bulky solid waste, generating care for the environment from the conservation and reuse of wooden furniture and other feasible reuse materials that have gone from generation to generation in families. The project is part of one of the pillars of sustainability: sustainable design, an initiative that has also been gaining strength in the context of circular or green economies. The starting point is the business model of Lurdes, Grupo MLP S.A.S, owned by the Merino Palacio family, and its more than 30 years of experience in the areas of furniture reuse and restoration. In this text you can find the starting point and user research for a transmedia project to generate environmental awareness. ÍtemRecuerdo férreo : documento de diseño de proyecto transmedia(Universidad EAFIT, 2022) Gómez Meneses, Joaquín Alonso; Gil Vélez, Sergio Danilo; Gallego Álvarez, Estefanía; Escobar Gómez, Sigifredo; Maya Restrepo, Valeria; Henao Quiróz, Alejandra; Rodríguez Hurtado, Laura; Toro Arango, Daniela; Robledo Yepes, Mateo; Guzmán Ramírez, Jesús Alejandro; Gallego Quiróz, Sara MelissaThe Ferrocarril of Antioquia marked a milestone in the history of this department and in the local communities,who experienced the effects of its presence in the socioeconomic development of the region and, in particular, in the life of the territories connected by the line from Medellín to Puerto Berrío. Recuerdo Férreo gathers around these stories which are an important part of the collective memory and cultural heritage of the region and the country. ÍtemMi vecino, el Páramo : una experiencia de realidad virtual con el Páramo de Sonsón(Universidad EAFIT, 2022) Rodríguez Andrades, Fredy Andres; Guzmán Ramírez, Jesús AlejandroThe main objective of this project is to amplify the message of preservation and care of the ecosystem of the Páramo de Sonsón through a transmedia strategy that humanizes the páramo as another member of the community that must be respected and protected due to the importance it has for everyone, through the articulation of technologies, communication media and a novel narrative that promotes the retention and impact of the message.