Simulación de colisiones con deformación en paralelo
Higuita Cardona, Víctor León
Toro Cano, Juan Diego
Ingeniero de Sistemas
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Today the quantity of applications that use 3D graphics has grown in demand as well as in complexity. That's why there is more interest on having more prossesing capacity and more execution speed on graphics rendering. On the other hand, there are a lot of scientific applications that require few quantities of main memory, but a lot of processing capacity. The idea for this project arises from the need of optimizes that capacity for applications that use 3D graphics. So, there is going to be an application that simulates the collision between diferent objects in order to evaluate the performance of two kinds of processors which are CPU (Central Process Unit) and GPU.