Adequation of a Virtual Immersive Environment for a Learning-Teaching Interaction Using the Limem 3d Method.

dc.citation.journalTitledavid publishing companyeng
dc.contributor.authorTORRES, DAVID MAURICIO
dc.contributor.authorGomez, H.T.
dc.contributor.departmentUniversidad EAFIT. Departamento de Ingeniería de Sistemasspa
dc.contributor.researchgroupI+D+I en Tecnologías de la Información y las Comunicacionesspa
dc.creatorTORRES, DAVID MAURICIO
dc.creatorGomez, H.T.
dc.date.accessioned2021-04-12T20:55:46Z
dc.date.available2021-04-12T20:55:46Z
dc.date.issued2015-01-01
dc.description.abstractOver the past thirty years, since the advent of the Web, the potential use of virtual environments for teaching-learning processes has undergone an exponential increase, leading us quickly from the use of web pages to social networks, and froeng
dc.identifierhttps://eafit.fundanetsuite.com/Publicaciones/ProdCientif/PublicacionFrw.aspx?id=2597
dc.identifier.doi10.17265/1548-7709/2015.02.003
dc.identifier.urihttp://hdl.handle.net/10784/28603
dc.language.isoengeng
dc.relationDOI;10.17265/1548-7709/2015.02.003
dc.sourcedavid publishing company
dc.subjectAvatareng
dc.subjectmetaverseeng
dc.subjectvirtual realityeng
dc.subject3D LIMEMeng
dc.subjectlearning patheng
dc.titleAdequation of a Virtual Immersive Environment for a Learning-Teaching Interaction Using the Limem 3d Method.eng
dc.typeinfo:eu-repo/semantics/articleeng
dc.typearticleeng
dc.typeinfo:eu-repo/semantics/publishedVersioneng
dc.typepublishedVersioneng
dc.type.localArtículospa

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