Adequation of a Virtual Immersive Environment for a Learning-Teaching Interaction Using the Limem 3d Method.
dc.citation.journalTitle | david publishing company | eng |
dc.contributor.author | TORRES, DAVID MAURICIO | |
dc.contributor.author | Gomez, H.T. | |
dc.contributor.department | Universidad EAFIT. Departamento de Ingeniería de Sistemas | spa |
dc.contributor.researchgroup | I+D+I en Tecnologías de la Información y las Comunicaciones | spa |
dc.creator | TORRES, DAVID MAURICIO | |
dc.creator | Gomez, H.T. | |
dc.date.accessioned | 2021-04-12T20:55:46Z | |
dc.date.available | 2021-04-12T20:55:46Z | |
dc.date.issued | 2015-01-01 | |
dc.description.abstract | Over the past thirty years, since the advent of the Web, the potential use of virtual environments for teaching-learning processes has undergone an exponential increase, leading us quickly from the use of web pages to social networks, and fro | eng |
dc.identifier | https://eafit.fundanetsuite.com/Publicaciones/ProdCientif/PublicacionFrw.aspx?id=2597 | |
dc.identifier.doi | 10.17265/1548-7709/2015.02.003 | |
dc.identifier.uri | http://hdl.handle.net/10784/28603 | |
dc.language.iso | eng | eng |
dc.relation | DOI;10.17265/1548-7709/2015.02.003 | |
dc.source | david publishing company | |
dc.subject | Avatar | eng |
dc.subject | metaverse | eng |
dc.subject | virtual reality | eng |
dc.subject | 3D LIMEM | eng |
dc.subject | learning path | eng |
dc.title | Adequation of a Virtual Immersive Environment for a Learning-Teaching Interaction Using the Limem 3d Method. | eng |
dc.type | info:eu-repo/semantics/article | eng |
dc.type | article | eng |
dc.type | info:eu-repo/semantics/publishedVersion | eng |
dc.type | publishedVersion | eng |
dc.type.local | Artículo | spa |