Adequation of a Virtual Immersive Environment for a Learning-Teaching Interaction Using the Limem 3d Method.
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2015-01-01
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Over the past thirty years, since the advent of the Web, the potential use of virtual environments for teaching-learning processes has undergone an exponential increase, leading us quickly from the use of web pages to social networks, and fro
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Avatar, metaverse, virtual reality, 3D LIMEM, learning path