Metropolis: Emergence in a Serious Game to Enhance the Participation in Smart City Urban Planning

dc.citation.journalTitleJournal of the Knowledge Economyeng
dc.contributor.authorAguilar J.
dc.contributor.authorDíaz F.
dc.contributor.authorAltamiranda J.
dc.contributor.authorCordero J.
dc.contributor.authorChavez D.
dc.contributor.authorGutierrez J.
dc.contributor.departmentUniversidad EAFIT. Departamento de Ingeniería de Sistemasspa
dc.contributor.researchgroupI+D+I en Tecnologías de la Información y las Comunicacionesspa
dc.creatorAguilar J.
dc.creatorDíaz F.
dc.creatorAltamiranda J.
dc.creatorCordero J.
dc.creatorChavez D.
dc.creatorGutierrez J.
dc.date.accessioned2021-04-12T20:55:49Z
dc.date.available2021-04-12T20:55:49Z
dc.date.issued2020-01-01
dc.description.abstractThis article presents a city simulator game named Metropolis. It is an emerging serious game that generates emergent properties. Metropolis can be used as a smart city for city planning, based on collective decisions. It also analyzes how its emergent properties might be used for managing a smart city and, especially, how it promotes e-participation as an e-decision-making tool within the context of urban planning. In addition, this paper explores the use of Metropolis for analyzing a smart city’s emergent citizen and urban patterns (urban spatial distribution) based on e-participation. © 2020, Springer Science+Business Media, LLC, part of Springer Nature.eng
dc.identifierhttps://eafit.fundanetsuite.com/Publicaciones/ProdCientif/PublicacionFrw.aspx?id=12227
dc.identifier.doi10.1007/s13132-020-00679-5
dc.identifier.issn18687873
dc.identifier.issn18687865
dc.identifier.otherWOS;000562696700002
dc.identifier.otherSCOPUS;2-s2.0-85089857907
dc.identifier.urihttp://hdl.handle.net/10784/28654
dc.publisherSpringer Verlag
dc.relationDOI;10.1007/s13132-020-00679-5
dc.relationWOS;000562696700002
dc.relationSCOPUS;2-s2.0-85089857907
dc.relation.urihttps://www.scopus.com/inward/record.uri?eid=2-s2.0-85089857907&doi=10.1007%2fs13132-020-00679-5&partnerID=40&md5=5cefb3f2bcaa8460058708fa7caaccb9
dc.rightsSpringer Verlag
dc.sourceJournal of the Knowledge Economy
dc.subjectE-participationeng
dc.subjectEmerging serious gameseng
dc.subjectSmart citieseng
dc.subjectUrban planningeng
dc.titleMetropolis: Emergence in a Serious Game to Enhance the Participation in Smart City Urban Planningeng
dc.typeinfo:eu-repo/semantics/articleeng
dc.typearticleeng
dc.typeinfo:eu-repo/semantics/publishedVersioneng
dc.typepublishedVersioneng
dc.type.localArtículospa

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