Sistema integrado de generación de mapas de profundidad para videoconferencia 3D en tiempo real
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2010
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This paper presents the implementation of a high quality real-time 3D video system intended for 3D videoconferencing -- Basically, the system is able to extract depth information from a pair of images coming from a short-baseline camera setup -- The system is based on the use of a variant of the adaptive support-weight algorithm to be applied on GPU-based architectures -- The reason to do it is to get real-time results without compromising accuracy and also to reduce costs by using commodity hardware -- The complete system runs over the GStreamer multimedia software platform to make it even more flexible -- Moreover, an autoestereoscopic display has been used as the end-up terminal for 3D content visualization
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@inproceedings{2010_Congote_sistema,
title={Sistema integrado de generaci�n de mapas de profundidad para videoconferencia 3D en tiempo real},
author={Congote, J. and Barandiaran, I. and Barandiaran, J. and Montserrat, T. and Quelen, J. and Ferran, C. and Mindan, P. and Mur, O. and Aguilar, G. and Tarres, F. and Ruiz, O.},
booktitle={Proceedings of XXV Simposium Nacional de la Union Cientifica Internacional de Radio URSI 2010},
isbn={978-3-642-11840-1},
year={2010},
}