Documentos de conferencia
URI permanente para esta colección
Examinar
Examinando Documentos de conferencia por Materia "Engineering education"
Mostrando 1 - 2 de 2
Resultados por página
Opciones de ordenación
Ítem Conditions for the promotion and development of creative industries within higher education institutions(The Design Society, 2015-01-01) Hernandez, M.C.; Podesta, M.P.; Bedoya, B.E.; Universidad EAFIT. Departamento de Administración; Estudios en Mantenimiento (GEMI)Higher Education Institutions (HEIs) play an important role on the promotion and development of creative industries (e.g. product design companies). These roles, however, are not clearly defined. Previous studies by the authors, conducted in Colombia, encountered several critical internal factors as well as environmental relationships proper of the ecosystem of business that affect performance in creative industries. HEIs can promote specific activities to become agents that enhance the development of these creative industries, thus contributing to overcome environmental and critical internal factors. This paper presents a model that can serve as a starting point within HEIs to establish policies towards this goal. For such purpose, the present research extended the aforementioned studies to Argentina and the United States, countries recognized worldwide for the development of "creative industries" or "creative economy". Fieldwork was performed in nine cities: two in Colombia, two in Argentina and five in the United States. Data was collected via interviews and focus group studies conducted at universities and creative industries, as well as with experts, government representatives and support organisations. A PESTEL analysis was used to identify weaknesses that could become opportunities for action within HEIs. The results allow for the establishment of nine key roles of the HEIs (i.e. education, moderator of the ecosystem, research, foster discussion, investment, on-going support, dynamism, joker, and simulation/real environment) that can be related to these institutions' substantive functions (i.e. teaching, research, extension, and support and integration), which contribute to enhance the development of creative industries, their growth and long-term sustainability. © 2015, The Design Society. All rights reserved.Ítem Creativity and job tension in experiential learning(Institute of Electrical and Electronics Engineers Inc., 2019-01-01) Roman-Calderon J.P.; Acevedo-Jaramillo M.E.; Escalante J.E.; Arias A.; Aguilar-Barrientos S.; Barbosa J.; Universidad EAFIT. Departamento de Administración; Estudios en Mantenimiento (GEMI)This work-in-progress research paper presents a study on employability skills. Employability or soft skills refer to personality traits, attitudes and behavior that are complementary to professional knowledge. These skills are part of a series of competencies that are intertwined with the engineer's technical work [1]. A high percentage of job success depends on employability skills [2]. A gap exists between the attributes of engineering graduates and company requirements [3]. Experiential learning can develop a myriad of skills required by the workplace. Universidad EAFIT, located in Medellin (Colombia), has developed an experiential learning program called KRATOS. KRATOS was sent an invitation to participate in an international competition that implied designing and building a solar/electric powered vehicle. Think creatively is a competency that is important for engineering practice across areas, disciplines and countries [1]. Although student competitions that include design activities may enhance a passion for engineering, they can also have negative emotional consequences [4] (i.e. job tension). Using the structural equation modeling technique, the authors of this study analyzed the responses of 334 undergraduate students. The results of the study indicate that job tension significantly decreased over time, whereas no significant change was detected in terms of creativity. © 2018 IEEE.