2016-10-282010@inproceedings{2010_Congote_sistema, title={Sistema integrado de generaci�n de mapas de profundidad para videoconferencia 3D en tiempo real}, author={Congote, J. and Barandiaran, I. and Barandiaran, J. and Montserrat, T. and Quelen, J. and Ferran, C. and Mindan, P. and Mur, O. and Aguilar, G. and Tarres, F. and Ruiz, O.}, booktitle={Proceedings of XXV Simposium Nacional de la Union Cientifica Internacional de Radio URSI 2010}, isbn={978-3-642-11840-1}, year={2010}, }978-3-642-11840-1http://hdl.handle.net/10784/9566This paper presents the implementation of a high quality real-time 3D video system intended for 3D videoconferencing -- Basically, the system is able to extract depth information from a pair of images coming from a short-baseline camera setup -- The system is based on the use of a variant of the adaptive support-weight algorithm to be applied on GPU-based architectures -- The reason to do it is to get real-time results without compromising accuracy and also to reduce costs by using commodity hardware -- The complete system runs over the GStreamer multimedia software platform to make it even more flexible -- Moreover, an autoestereoscopic display has been used as the end-up terminal for 3D content visualizationapplication/pdfspaVisión estéreoSistema integrado de generación de mapas de profundidad para videoconferencia 3D en tiempo realinfo:eu-repo/semantics/conferencePaperinfo:eu-repo/semantics/closedAccessPROCESAMIENTO DE DATOS EN TIEMPO REALREALIDAD VIRTUALGRÁFICOS POR COMPUTADORVÍDEO INTERACTIVOMULTIMEDIA INTERACTIVAPROGRAMACIÓN PARALELA (COMPUTADORES)Real-time data processingVirtual realityComputer graphicsInteractive videoParallel programming (computer)Unidades de Procesamiento Gráfico (GPU)Compute Unified Device Architecture (CUDA)Interactive multimediaAcceso cerrado2016-10-28Congote, JohnBarandiarán, IñigoBarandiarán, JavierMindan, Pere J.Mur, OlgaAguilar, GenísTarrés, FrancescMontserrat, TomasQuelen, JulienFerran, ChristianRuíz, Óscar