2021-04-162012-03-019789535104551http://hdl.handle.net/10784/29469Real-time 3D computer graphics systems usually handle surface description models (i.e. BRep representations) and use surface rendering techniques for visualization. Common 3D model formats such as VRML, X3D, COLLADA, U3D (some intended for the Web)engInTechVolume Ray Casting in WebGLinfo:eu-repo/semantics/bookPart2021-04-16Congote, JohnKabongo, LuisMoreno, AitorSegura, AlvaroRuiz OEPosada, JorgeBeristain, Andoni10.5772/34878