Crowdsourcing Augmented Reality Environment (CARE) for aesthetic evaluation of products in conceptual stage
dc.citation.journalTitle | Computers In Industry | spa |
dc.contributor.author | Arbeláez J.C. | |
dc.contributor.author | Osorio-Gómez G. | |
dc.contributor.department | Universidad EAFIT. Departamento de Ingeniería de Diseño | |
dc.contributor.researchgroup | Ingeniería de Diseño (GRID) | spa |
dc.date.accessioned | 2021-04-12T21:15:02Z | |
dc.date.available | 2021-04-12T21:15:02Z | |
dc.date.issued | 2018-08-01 | |
dc.description.abstract | Decision-making activities affect to a larger extent the quality, cost, time and success of a product. However, there are fewer alternatives when it comes to supporting in aesthetic evaluation during the product design stages. Therefore, is proposed a Crowdsourcing Augmented Reality Environment (CARE) that use the user's mobile devices for getting the feedback from the evaluation of products using a Semantic Differential (SD) that consider the user's context-light interaction in real time. Finally, two products were evaluated using CARE vs. the real products under different lighting and surrounding conditions. Obtaining a similar measure of products aesthetic perception between CARE and the real product, with slight variations. Additionally, an evaluation pattern among users was recognizable in the same context with slight variations using different lighting setup, that was similarly recreated with CARE. © 2018 Elsevier B.V. | eng |
dc.identifier | https://eafit.fundanetsuite.com/Publicaciones/ProdCientif/PublicacionFrw.aspx?id=8008 | |
dc.identifier.doi | 10.1016/j.compind.2018.03.028 | |
dc.identifier.issn | 1663615 | |
dc.identifier.issn | 18726194 | |
dc.identifier.other | WOS;000435048200020 | |
dc.identifier.other | SCOPUS;2-s2.0-85044940627 | |
dc.identifier.uri | http://hdl.handle.net/10784/28990 | |
dc.language.iso | eng | eng |
dc.publisher | ELSEVIER SCIENCE BV | |
dc.relation | DOI;10.1016/j.compind.2018.03.028 | |
dc.relation | WOS;000435048200020 | |
dc.relation | SCOPUS;2-s2.0-85044940627 | |
dc.relation.uri | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85044940627&doi=10.1016%2fj.compind.2018.03.028&partnerID=40&md5=a0525296641917a2b15e2d8c10f12d41 | |
dc.rights | https://v2.sherpa.ac.uk/id/publication/issn/0166-3615 | |
dc.source | Computers In Industry | |
dc.subject.keyword | Augmented reality | eng |
dc.subject.keyword | Conceptual design | eng |
dc.subject.keyword | Crowdsourcing | eng |
dc.subject.keyword | Decision making | eng |
dc.subject.keyword | Lighting | eng |
dc.subject.keyword | Semantics | eng |
dc.subject.keyword | Aesthetic evaluation | eng |
dc.subject.keyword | Aesthetic perception | eng |
dc.subject.keyword | Concept evaluation | eng |
dc.subject.keyword | Light interaction | eng |
dc.subject.keyword | Real time | eng |
dc.subject.keyword | Semantic differential | eng |
dc.subject.keyword | Similar measures | eng |
dc.subject.keyword | Two-product | eng |
dc.subject.keyword | Product design | eng |
dc.title | Crowdsourcing Augmented Reality Environment (CARE) for aesthetic evaluation of products in conceptual stage | eng |
dc.type | info:eu-repo/semantics/article | eng |
dc.type | article | eng |
dc.type | info:eu-repo/semantics/publishedVersion | eng |
dc.type | publishedVersion | eng |
dc.type.local | Artículo | spa |
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