Understanding math concepts through computer-modeled virtual objects

dc.contributor.authorTrujillo, J.
dc.contributor.authorEsteban, P.
dc.contributor.authorMontoya, E.
dc.contributor.authorGiraldo, R.
dc.contributor.authorMontoya, A.
dc.contributor.authorMejía, J.
dc.contributor.authorTrefftz, H.
dc.contributor.departmentUniversidad EAFIT. Departamento de Cienciasspa
dc.contributor.researchgroupEducación Matemática e Historiaspa
dc.creatorTrujillo, J.
dc.creatorEsteban, P.
dc.creatorMontoya, E.
dc.creatorGiraldo, R.
dc.creatorMontoya, A.
dc.creatorMejía, J.
dc.creatorTrefftz, H.
dc.date.accessioned2021-03-23T20:44:15Z
dc.date.available2021-03-23T20:44:15Z
dc.date.issued2008-01-01
dc.description.abstractInformation and Communication Technologies (ICT) can be used in order to motivate students to establish links between the classroom material and real life situations by modeling those situations through the course equations. This article describes the results of an experience involving a group of Multivariable Calculus at Eafit University. 3DUniversal is the program developed for the experience, which runs on Pocket PC. It allows students to interact and communicate inside the classroom. At each stage of the experience, students were asked to establish links between the classroom-covered material and real objects in their environment. © Springer Science+Business Media B.V. 2008.eng
dc.identifierhttps://eafit.fundanetsuite.com/Publicaciones/ProdCientif/PublicacionFrw.aspx?id=6793
dc.identifier.doi10.1007/978-1-4020-8739-4-34
dc.identifier.isbn9781402087387
dc.identifier.otherSCOPUS;2-s2.0-84879636048
dc.identifier.urihttp://hdl.handle.net/10784/27101
dc.language.isoengeng
dc.publisherSPRINGER
dc.relation.urihttps://www.scopus.com/inward/record.uri?eid=2-s2.0-84879636048&doi=10.1007%2f978-1-4020-8739-4-34&partnerID=40&md5=895c0fc1dd9291500a704bcaed577fef
dc.rightsSPRINGER
dc.sourceInnovative Techniques In Instruction Technology, E-Learning, E-Assessment And Education
dc.subject.keywordCollaborative Workeng
dc.subject.keywordInstructional environmentseng
dc.subject.keywordMobile-learningeng
dc.subject.keywordParticipative actioneng
dc.subject.keywordPocket-PCeng
dc.subject.keywordStudent-instructor interactionseng
dc.subject.keywordE-learningeng
dc.subject.keywordHand held computerseng
dc.subject.keywordInformation technologyeng
dc.subject.keywordModelseng
dc.subject.keywordStudentseng
dc.subject.keywordTeachingeng
dc.subject.keywordEngineering educationeng
dc.titleUnderstanding math concepts through computer-modeled virtual objectseng
dc.typeinfo:eu-repo/semantics/conferencePapereng
dc.typeconferencePapereng
dc.typeinfo:eu-repo/semantics/publishedVersioneng
dc.typepublishedVersioneng
dc.type.localDocumento de conferenciaspa

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