Collaborative Networked Virtual Surgical Simulators (CNVSS) Implementing Hybrid Client-Server Architecture: Factors Affecting Collaborative Performance

dc.citation.journalTitlePRESENCE-TELEOPERATORS AND VIRTUAL ENVIRONMENTSeng
dc.contributor.authorDiaz, Christian
dc.contributor.authorTrefftz, Helmuth
dc.contributor.authorQuintero, Lucia
dc.contributor.authorAcosta, Diego A.
dc.contributor.authorSrivastava, Sakti
dc.contributor.departmentUniversidad EAFIT. Departamento de Ingeniería de Sistemasspa
dc.contributor.researchgroupI+D+I en Tecnologías de la Información y las Comunicacionesspa
dc.creatorDiaz, Christian
dc.creatorTrefftz, Helmuth
dc.creatorQuintero, Lucia
dc.creatorAcosta, Diego A.
dc.creatorSrivastava, Sakti
dc.date.accessioned2021-04-12T20:55:45Z
dc.date.available2021-04-12T20:55:45Z
dc.date.issued2015-01-01
dc.description.abstractCurrently, surgical skills teaching in medical schools and hospitals is changing, requiring the development of new tools to focus on (i) the importance of the mentor's role, (ii) teamwork skills training, and (iii) remote training support. Collaborative Networked Virtual Surgical Simulators (CNVSS) allow collaborative training of surgical procedures where remotely located users with different surgical roles can take part in the training session. To provide successful training involving good collaborative performance, CNVSS should guarantee synchronicity in time of the surgical scene viewed by each user and a quick response time which are affected by factors such as users' machine capabilities and network conditions. To the best of our knowledge, the impact of these factors on the performance of CNVSS implementing hybrid client-server architecture has not been evaluated. In this paper the development of a CNVSS implementing a hybrid client-server architecture and two statistical designs of experiments (DOE) is described by using (i) a fractional factorial DOE and (ii) a central composite DOE, to determine the most influential factors and how these factors affect the collaboration in a CNVSS. From the results obtained, it was concluded that packet loss, bandwidth, and delay have a larger effect on the consistency of the shared virtual environment, whereas bandwidth, server machine capabilities, and delay and interaction between factors bandwidth and packet loss have a larger effect on the time difference and number of errors of the collaborative task.eng
dc.identifierhttps://eafit.fundanetsuite.com/Publicaciones/ProdCientif/PublicacionFrw.aspx?id=1235
dc.identifier.doi10.1162/PRES_a_00208
dc.identifier.issn10547460
dc.identifier.issn15313263
dc.identifier.otherWOS;000351287300006
dc.identifier.urihttp://hdl.handle.net/10784/28595
dc.language.isoengeng
dc.publisherMIT PRESS
dc.relationDOI;10.1162/PRES_a_00208
dc.relationWOS;000351287300006
dc.rightshttps://v2.sherpa.ac.uk/id/publication/issn/1054-7460
dc.sourcePRESENCE-TELEOPERATORS AND VIRTUAL ENVIRONMENTS
dc.subjectINTERACTIVE APPLICATIONSeng
dc.subjectENVIRONMENTSeng
dc.subjectLATENCYeng
dc.titleCollaborative Networked Virtual Surgical Simulators (CNVSS) Implementing Hybrid Client-Server Architecture: Factors Affecting Collaborative Performanceeng
dc.typeinfo:eu-repo/semantics/articleeng
dc.typearticleeng
dc.typeinfo:eu-repo/semantics/publishedVersioneng
dc.typepublishedVersioneng
dc.type.localArtículospa

Archivos

Bloque original
Mostrando 1 - 1 de 1
No hay miniatura disponible
Nombre:
pres_a_00208.pdf
Tamaño:
2.12 MB
Formato:
Adobe Portable Document Format
Descripción: