Internationalization of video game studios from emerging markets: A Colombian case study
dc.contributor.author | Gómez, Camilo | |
dc.contributor.author | Alejandra Gonzalez-Perez, Maria | |
dc.contributor.department | Universidad EAFIT. Departamento de Administración | spa |
dc.contributor.researchgroup | Administración y Organizaciones | spa |
dc.date.accessioned | 2020-12-10T16:34:56Z | |
dc.date.available | 2020-12-10T16:34:56Z | |
dc.date.issued | 2015-01-01 | |
dc.identifier | https://eafit.fundanetsuite.com/Publicaciones/ProdCientif/PublicacionFrw.aspx?id=5402 | |
dc.identifier.isbn | 9781137409102 | |
dc.identifier.uri | http://hdl.handle.net/10784/24668 | |
dc.language.iso | eng | eng |
dc.publisher | Palgrave Macmillan | |
dc.rights | Palgrave Macmillan | |
dc.source | International Business in Latin America: Innovation, Geography and Internationalization | |
dc.title | Internationalization of video game studios from emerging markets: A Colombian case study | eng |
dc.type | info:eu-repo/semantics/bookPart | eng |
dc.type | bookPart | eng |
dc.type | info:eu-repo/semantics/publishedVersion | eng |
dc.type | publishedVersion | eng |
dc.type.local | Capítulo o parte de un libro | spa |