Solving social problems using ubiquitous technologies in an educational, international multi-disciplinary design context

Resumen

Within the context of a collaborative educational project an international, multi-disciplinary and multicultural consortium of five universities from different continents was formed -- The goal of this project was to prepare students for the rapidly developing global technological and social trends, and to increase their academic awareness for social responsibility by means of designing solutions for society problems using Ubiquitous Technologies (UT) -- Research was done to get insight and to create an overview of existing social problems -- In a second research it was investigated what UT are most appropriate for application in a product that might contribute to the problem solution -- Solutions were developed using creativity techniques in distant cooperation -- Using abstract prototypes the chosen concept for a solution was presented to interested companies -- After the embodiment of the concept the teams came together in one of the participating universities to built the augmented prototypes for verification and validation of the results of the research -- We concluded that, despite many practical problems, the objectives of the project (society research in distributed countries, technological research, brokerage using abstract prototyping, verification and validation of the results) were realised

Descripción

Palabras clave

Citación

N. CCM Moes, R. Mejía-Gutiérrez and G. Osorio-Gómez “Solving social problems using ubiquitous technologies in an educational, international multi-disciplinary design context” in proceedings of the 9th International Symposium on Tools and Methods of Competitive Engineering (TMCE2012), I. Horváth, Z. Rusák, A. Albers, and M. Behrendt (Eds.). Karlsruhe, Germany. May 07-11 (2012). pp. 211-226. ISBN: 978-90-5155-082-5