Real-time depth map generation architecture for 3D videoconferencing
dc.contributor.author | Congote, J. | |
dc.contributor.author | Barandiaran, I. | |
dc.contributor.author | Barandiaran, J. | |
dc.contributor.author | Montserrat, T. | |
dc.contributor.author | Quelen, J. | |
dc.contributor.author | Ferran, C. | |
dc.contributor.author | Mindan, P.J. | |
dc.contributor.author | Mur, O. | |
dc.contributor.author | Tarres, F. | |
dc.contributor.author | Ruiz, O. | |
dc.contributor.department | Universidad EAFIT. Departamento de Ingeniería Mecánica | spa |
dc.contributor.researchgroup | Laboratorio CAD/CAM/CAE | spa |
dc.date.accessioned | 2021-04-16T21:24:56Z | |
dc.date.available | 2021-04-16T21:24:56Z | |
dc.date.issued | 2010-01-01 | |
dc.description.abstract | In this paper we present a reliable depth estimation system which works in real-time with commodity hardware. The system is specially intended for 3D visualization using autostereoscopic displays. The core of this work is an implementation of a modified version of the adaptive support-weight algorithm that includes highly optimized algorithms for GPU, allowing accurate and stable depth map generation. Our approach overcomes typical problems of live depth estimation systems such as depth noise and flickering. Proposed approach is integrated within the versatile GStreamer multimedia software platform. Accurate depth map estimation together with real-time performance make proposed approach suitable for 3D videoconferencing. © 2010 IEEE. | eng |
dc.identifier | https://eafit.fundanetsuite.com/Publicaciones/ProdCientif/PublicacionFrw.aspx?id=2633 | |
dc.identifier.doi | 10.1109/3DTV.2010.5506599 | |
dc.identifier.isbn | 9781424463794 | |
dc.identifier.other | SCOPUS;2-s2.0-77955225660 | |
dc.identifier.uri | http://hdl.handle.net/10784/29500 | |
dc.language.iso | eng | spa |
dc.relation.uri | https://www.scopus.com/inward/record.uri?eid=2-s2.0-77955225660&doi=10.1109%2f3DTV.2010.5506599&partnerID=40&md5=bd8425faacff85cf0e277a816d4ab77a | |
dc.source | Real-Time Depth Map Generation Architecture For 3d Videoconferencing | |
dc.subject.keyword | 3D Visualization | eng |
dc.subject.keyword | Adaptive support | eng |
dc.subject.keyword | Auto-stereoscopic display | eng |
dc.subject.keyword | Commodity hardware | eng |
dc.subject.keyword | Depth Estimation | eng |
dc.subject.keyword | Depth Map | eng |
dc.subject.keyword | Depth map estimation | eng |
dc.subject.keyword | Depth-map generation | eng |
dc.subject.keyword | Multimedia software | eng |
dc.subject.keyword | Optimized algorithms | eng |
dc.subject.keyword | Real time performance | eng |
dc.subject.keyword | Stereo matching | eng |
dc.subject.keyword | Time depth | eng |
dc.subject.keyword | Weight algorithm | eng |
dc.subject.keyword | Digital television | eng |
dc.subject.keyword | Estimation | eng |
dc.subject.keyword | Optimization | eng |
dc.subject.keyword | Teleconferencing | eng |
dc.subject.keyword | Television broadcasting | eng |
dc.subject.keyword | Three dimensional | eng |
dc.subject.keyword | Three dimensional computer graphics | eng |
dc.subject.keyword | Visualization | eng |
dc.subject.keyword | Stereo vision | eng |
dc.title | Real-time depth map generation architecture for 3D videoconferencing | eng |
dc.type | info:eu-repo/semantics/conferencePaper | eng |
dc.type | conferencePaper | eng |
dc.type | info:eu-repo/semantics/publishedVersion | eng |
dc.type | publishedVersion | eng |
dc.type.local | Documento de conferencia | spa |