Real-time depth map generation architecture for 3D videoconferencing
dc.contributor.author | Congote, John | |
dc.contributor.author | Barandiaran, Iñigo | |
dc.contributor.author | Barandiaran, Javier | |
dc.contributor.author | Montserrat, Tomas | |
dc.contributor.author | Quelen, Julien | |
dc.contributor.author | Ferran, Christian | |
dc.contributor.author | Mindan, Pere J. | |
dc.contributor.author | Mur, Olga | |
dc.contributor.author | Tarres, Francesc | |
dc.contributor.author | Ruíz, Óscar | |
dc.contributor.department | Universidad EAFIT. Departamento de Ingeniería Mecánica | spa |
dc.contributor.researchgroup | Laboratorio CAD/CAM/CAE | spa |
dc.date.accessioned | 2016-11-18T22:36:12Z | |
dc.date.available | 2016-11-18T22:36:12Z | |
dc.date.issued | 2010 | |
dc.description.abstract | In this paper we present a reliable depth estimation system which works in real-time with commodity hardware -- The system is specially intended for 3D visualization using autostereoscopic displays -- The core of this work is an implementation of a modifed version of the adaptive support-weight algorithm that includes highly optimized algorithms for GPU, allowing accurate and stable depth map generation -- Our approach overcomes typical problems of live depth estimation systems such as depth noise and ickering -- Proposed approach is integrated within the versatile GStreamer multimedia software platform -- Accurate depth map estimation together with real-time performance make proposed approach suitable for 3D videoconferencing | eng |
dc.description.sponsorship | TAMPEREEN TEKNILLISEN YLIOPISTON, Tampere International Center for Signal Processing, NOKIA, IEEE, FP7, 3D Media Cluster | spa |
dc.format | application/pdf | eng |
dc.identifier.citation | @inproceedings{2010_Congote_Real-time, title={Real-time depth map generation architecture for 3D videoconferencing}, author={Congote, J. and Barandiaran, I. and Barandiaran, J. and Montserrat, T. and Quelen, J. and Ferran, C. and Mindan, P. and Mur, O. and Aguilar, G. and Tarres, F. and Ruiz, O.}, booktitle={3DTV-CON2010 Conference on Capture, Transmission and Display of 3D Video}, isbn={978-1-4244-6377-0}, address={Tampere, Finland}, year={2010}, } | spa |
dc.identifier.isbn | 978-1-4244-6377-0 | |
dc.identifier.uri | http://hdl.handle.net/10784/9701 | |
dc.language.iso | eng | spa |
dc.relation.ispartof | IEEE Catalog Number: CFP1055B-PRT, pp.157,160, 2010 | spa |
dc.rights.accessrights | info:eu-repo/semantics/closedAccess | eng |
dc.rights.local | Acceso cerrado | spa |
dc.subject.keyword | Real-time data processing | eng |
dc.subject.keyword | Virtual reality | eng |
dc.subject.keyword | Computer graphics - congresses | eng |
dc.subject.keyword | Interactive video | eng |
dc.subject.keyword | Interactive multimedia | eng |
dc.subject.keyword | Parallel programming (computer science) | eng |
dc.subject.keyword | Visión estéreo | spa |
dc.subject.keyword | Unidades de Procesamiento Gráfico (GPU) | spa |
dc.subject.keyword | Compute Unified Device Architecture (CUDA) | spa |
dc.subject.lemb | PROCESAMIENTO DE DATOS EN TIEMPO REAL | spa |
dc.subject.lemb | REALIDAD VIRTUAL | spa |
dc.subject.lemb | GRÁFICOS POR COMPUTADOR | spa |
dc.subject.lemb | VÍDEO INTERACTIVO | spa |
dc.subject.lemb | MULTIMEDIA INTERACTIVA | spa |
dc.subject.lemb | PROGRAMACIÓN PARALELA (COMPUTADORES) | spa |
dc.title | Real-time depth map generation architecture for 3D videoconferencing | eng |
dc.type | info:eu-repo/semantics/conferencePaper | eng |
dc.type | conferencePaper | eng |
dc.type | info:eu-repo/semantics/publishedVersion | eng |
dc.type | publishedVersion | eng |
dc.type.local | Documento de conferencia | spa |
Archivos
Bloque original
1 - 1 de 1
No hay miniatura disponible
- Nombre:
- Real_Time_Depth_Map_3D_Videoconf_06_2010.pdf
- Tamaño:
- 1.69 MB
- Formato:
- Adobe Portable Document Format
- Descripción:
Bloque de licencias
1 - 1 de 1
No hay miniatura disponible
- Nombre:
- license.txt
- Tamaño:
- 2.5 KB
- Formato:
- Item-specific license agreed upon to submission
- Descripción: