Examinando por Materia "Adicción"
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Ítem Gamers : un estudio exploratorio sobre el estrés y los síntomas de ansiedad y depresión(Universidad EAFIT, 2022) Rizo Acosta, José Henrique; Cuartas Arias, Jorge MauricioDifferent studies have suggested marked problems of anxiety and depression in the population that frequently use video games, or are part of the "Gamer" culture. population that frequently uses video games, or that are part of the "Gamer" culture. The objective of this study is to identify if there is a relationship between the use of video games, anxiety and depression. anxiety and depression. This research used an online self-report methodology on 60 subjects from a community of gamers, in which scales of stress, anxiety, depression and personality traits were evaluated, depression and personality traits were assessed. The results show that a part of the gaming community suffers from a high level of stress, anxiety, depression and personality traits. Gamers suffer from mild to high levels of stress, anxiety and depression. The level of stress results showed that most of the time this group of people spend most of their time stressed. stressed. This research was able to conclude that there is a relationship between the level of stress with symptoms of anxiety and depression with people who belong to the Gamer community. So it would be crucial an intervention to this group of people to give them the knowledge about stress management and how to confront the symptoms of anxiety and depression.Ítem Habilidades sociales y recaídas frente al consumo de drogas : casos en dos modalidades de rehabilitación(Universidad EAFIT, 2019) Barbosa Muñoz, Alejandra; Castrillón Marulanda, Valeria; Buitrago Duque, Diana CristinaThis study focused on the issue of differentiation of social skills and the recognition of medical care in the community and the center of attention in drug addiction, Antioquia-2019. a therapeutic community or a rehabilitation center; An application of the Social Skills Scale (EHS) and a questionnaire that investigates both the different sociodemographic variables. The data was processed in the SPSS statistical package. Regarding the results that have been obtained, the majority of people obtained an average score on the Social Skills Scale, in addition to the fact that the majority of the population manifested a relapse frequency of three or more times. Finally, when performing the analysis in SPSS there are no significant differences between these