Examinando por Autor "Trefftz Gomez, Helmuth"
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Ítem Collaborative design model review in the AEC industry(Springer-Verlag France, 2016-01-01) Carcamo, Juan Gonzalo; Trefftz Gomez, Helmuth; Acosta Maya, Diego Andres; Botero- B, Luis-F; Carcamo, Juan Gonzalo; Trefftz Gomez, Helmuth; Acosta Maya, Diego Andres; Botero- B, Luis-F; Universidad EAFIT. Departamento de Ingeniería de Sistemas; I+D+I en Tecnologías de la Información y las ComunicacionesThe end result of this research is an application created using freely available tools applied to a case scenario to perform review meetings by different specialists in real time.Ítem Collaborative design model review in the AEC industry(Springer-Verlag France, 2016-01-01) Carcamo, Juan Gonzalo; Trefftz Gomez, Helmuth; Acosta Maya, Diego Andres; Botero- B, Luis-F; Universidad EAFIT. Departamento de Ingeniería Civil; Gestión de la ConstrucciónThe end result of this research is an application created using freely available tools applied to a case scenarioto perform review meetings by different specialists in real time.Ítem Collaborative design model review in the AEC industry(Springer-Verlag France, 2016-01-01) Carcamo, Juan Gonzalo; Trefftz Gomez, Helmuth; Acosta Maya, Diego Andres; Botero- B, Luis-F; Universidad EAFIT. Departamento de Ingeniería de Procesos; Desarrollo y Diseño de ProcesosThe end result of this research is an application created using freely available tools applied to a case scenarioto perform review meetings by different specialists in real time.Ítem Enseñanza del cálculo con realidad aumentada utilizando un dispositivo Tablet(Universidad de Medellin, 2013-05-01) Duarte, P.V.E.; Trefftz Gomez, Helmuth; Herrera, Juan FernandoÍtem Enseñanza del cálculo con realidad aumentada utilizando un dispositivo Tablet(Universidad de Medellin, 2013-05-01) Duarte, P.V.E.; Trefftz Gomez, Helmuth; Herrera, Juan Fernando; Duarte, P.V.E.; Trefftz Gomez, Helmuth; Herrera, Juan Fernando; Universidad EAFIT. Departamento de Ingeniería de Sistemas; I+D+I en Tecnologías de la Información y las ComunicacionesÍtem Simulating Soft Tissues using a GPU approach of the Mass-Spring Model(IEEE COMPUTER SOC, 2010-01-01) Diaz Leon, Christian Andres; Eliuk, Steven; Trefftz Gomez, Helmuth; Universidad EAFIT. Departamento de Ingeniería de Sistemas; I+D+I en Tecnologías de la Información y las ComunicacionesThe recent advances in the fields such as modeling bio-mechanics of living tissues, haptic technologies, computational capacity, and graphics realism have created conditions necessary in order to develop effective surgical training using virtual environments. However, virtual simulators need to meet two requirements, they need to be real-time and highly realistic. The most expensive computational task in a surgical simulator is that of the physical model. The physical model is the component responsible to simulate the deformation of the anatomical structures and the most important factor in order to obtain realism. In this paper we present a novel approach to virtual surgery. The novelty comes in two forms: specifically a highly realistic mass-spring model, and a GPU based technique, and analysis, that provides a nearly 80x speedup over serial execution and 20x speedup over CPU based parallel execution.