Examinando por Autor "Diaz Leon, Christian Andres"
Mostrando 1 - 4 de 4
Resultados por página
Opciones de ordenación
Ítem Adaptive Architecture to Support Context-Aware Collaborative Networked Virtual Surgical Simulators (CNVSS)(2014-01-01) Diaz Leon, Christian Andres; Gomez, H.T.; Lucia Quintero M, O.; Acosta Maya, D.A.; Sakti SrivastavaStand-alone and networked surgical virtual reality based simulators have been proposed as means to train surgical skills with or without a supervisor nearby the student or trainee. However, surgical skills teaching in medicine schools and hospitals...Ítem Adaptive Architecture to Support Context-Aware Collaborative Networked Virtual Surgical Simulators (CNVSS)(2014-01-01) Diaz Leon, Christian Andres; Gomez, H.T.; Lucia Quintero M, O.; Acosta Maya, D.A.; Sakti Srivastava; Diaz Leon, Christian Andres; Gomez, H.T.; Lucia Quintero M, O.; Acosta Maya, D.A.; Sakti Srivastava; Universidad EAFIT. Departamento de Ingeniería de Sistemas; I+D+I en Tecnologías de la Información y las ComunicacionesStand-alone and networked surgical virtual reality based simulators have been proposed as means to train surgical skills with or without a supervisor nearby the student or trainee. However, surgical skills teaching in medicine schools and hospitals...Ítem Adaptive Architecture to Support Context-Aware Collaborative Networked Virtual Surgical Simulators (CNVSS)(2014-01-01) Diaz Leon, Christian Andres; Gomez, H.T.; Lucia Quintero M, O.; Acosta Maya, D.A.; Sakti SrivastavaStand-alone and networked surgical virtual reality based simulators have been proposed as means to train surgical skills with or without a supervisor nearby the student or trainee. However, surgical skills teaching in medicine schools and hospitals...Ítem Simulating Soft Tissues using a GPU approach of the Mass-Spring Model(IEEE COMPUTER SOC, 2010-01-01) Diaz Leon, Christian Andres; Eliuk, Steven; Trefftz Gomez, Helmuth; Universidad EAFIT. Departamento de Ingeniería de Sistemas; I+D+I en Tecnologías de la Información y las ComunicacionesThe recent advances in the fields such as modeling bio-mechanics of living tissues, haptic technologies, computational capacity, and graphics realism have created conditions necessary in order to develop effective surgical training using virtual environments. However, virtual simulators need to meet two requirements, they need to be real-time and highly realistic. The most expensive computational task in a surgical simulator is that of the physical model. The physical model is the component responsible to simulate the deformation of the anatomical structures and the most important factor in order to obtain realism. In this paper we present a novel approach to virtual surgery. The novelty comes in two forms: specifically a highly realistic mass-spring model, and a GPU based technique, and analysis, that provides a nearly 80x speedup over serial execution and 20x speedup over CPU based parallel execution.